Annotated Bibliography on
"Utilizing Technology for Rehabilitation of the Upper Limb Following Strock"
Question: Does utilizing technology will help for rehablitation of the upper limb following strock? Crosbie, Jacqueline H. McNeill, Michael D. J. Burke, James McDonough, Suzanne (2009)
Utilizing Technology for Rehabilitation of the Upper Limb Following Stroke: the Ulster experience Physical Therapy Reviews, 14(5), 336-347.
Utilizing Technology for Rehabilitation of the Upper Limb Following Stroke: the Ulster experience Physical Therapy Reviews, 14(5), 336-347.
This research paper discusses the effectiveness and feasibility of virtual
technologies in upper limb stroke rehabilitation. Virtual technologies are
being used to provide people who have suffered a stroke with opportunities to rehabilitate
in a more focused way, and to offer support to continue access to therapy for
more extended periods of time. The research was comprehensive, both qualitative
and quantitative, including questionnaires, participant interviews, single case
series and a randomized controlled trial design. This study focused mainly on incorporating the principles of motor
learning which seem to be most effective in promoting motor recovery following
stroke, i.e. repetitive, functional and task related practice of active
movement of the limbs.
I have chosen this research paper to find out if utilizing technologies will help in rehabilitation of the upper limbs following a stroke. I discovered the use of virtual technology has positive effects on the human brain. Results from a series of studies, using both able-bodied and disabled participants, indicate that the use of virtual technologies to augment and support rehabilitation after stroke is feasible and has positive effects on motor impairment and activity. There have been developments in two key areas: moving from unilateral practice to bilateral practice, and incorporating these movements into game-based systems.
I have chosen this research paper to find out if utilizing technologies will help in rehabilitation of the upper limbs following a stroke. I discovered the use of virtual technology has positive effects on the human brain. Results from a series of studies, using both able-bodied and disabled participants, indicate that the use of virtual technologies to augment and support rehabilitation after stroke is feasible and has positive effects on motor impairment and activity. There have been developments in two key areas: moving from unilateral practice to bilateral practice, and incorporating these movements into game-based systems.
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